Spire RPG: The Kings Of Silver Source Book

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Spire RPG: The Kings Of Silver Source Book is a campaign frame – a way to set up a series of linked games of Spire using the same characters – set in Spire’s Silver Quarter. Kings of Silver starts with a sheaf of newspaper clippings cut from magazines and newspapers distributed throughout the city.  (We’ve included all 10 as stand-alone images, too, for ease of printing.) The cell are instructed to use the clippings as a starting point to investigate three power-players in the glittering Silver Quarter: Hestra Wander-the-Lost, scandalous media sensation, master seductress and sister to the morose warrior-poet on the city council with the same surname Lay-Deacon Strides-Out-Harmonious, a wealthy devotee to Father Summer, who has been building heavily-defended temple-casinos throughout the district Loq Walks-On-Light, enigmatic ex-military playboy who boasts an increasingly large entourage and some strange philosophies From there, we adopt a hands-off approach to adventure design. Each of the three main NPCs (and a few other important people) are given full breakdowns and a series of suggested scenes that the GM can weave into the story, and we’ve taken a guess at a few finales that might happen, but we can’t be sure how it will end. Extra stuff: Spire RPG: The Kings Of Silver Source Book also boasts several pages of random tables designed to evoke the atmosphere of the gaudiest district in Spire - festivals, noble families, street furniture, whatever the gangsters who run the place are doing, and whatever the city guard are doing to keep things ticking over - six pre-generated characters with Silver-Quarter-ready backstories, and a full list of employees for The Manticore gambling house which the player cell has received as a cover identity.
Wydawca:
Rowan, Rook and Decard
2500

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w CH Metropolia

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Spire RPG: The Kings Of Silver Source Book is a campaign frame – a way to set up a series of linked games of Spire using the same characters – set in Spire’s Silver Quarter.

Kings of Silver starts with a sheaf of newspaper clippings cut from magazines and newspapers distributed throughout the city.  (We’ve included all 10 as stand-alone images, too, for ease of printing.) The cell are instructed to use the clippings as a starting point to investigate three power-players in the glittering Silver Quarter:

  • Hestra Wander-the-Lost, scandalous media sensation, master seductress and sister to the morose warrior-poet on the city council with the same surname
  • Lay-Deacon Strides-Out-Harmonious, a wealthy devotee to Father Summer, who has been building heavily-defended temple-casinos throughout the district
  • Loq Walks-On-Light, enigmatic ex-military playboy who boasts an increasingly large entourage and some strange philosophies

From there, we adopt a hands-off approach to adventure design. Each of the three main NPCs (and a few other important people) are given full breakdowns and a series of suggested scenes that the GM can weave into the story, and we’ve taken a guess at a few finales that might happen, but we can’t be sure how it will end.

Extra stuff:

Spire RPG: The Kings Of Silver Source Book also boasts several pages of random tables designed to evoke the atmosphere of the gaudiest district in Spire - festivals, noble families, street furniture, whatever the gangsters who run the place are doing, and whatever the city guard are doing to keep things ticking over - six pre-generated characters with Silver-Quarter-ready backstories, and a full list of employees for The Manticore gambling house which the player cell has received as a cover identity.

Podstawowe informacje

Zawartość pudełka:
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Waga (kg):
0.1

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