Arkham Horror: The Card Game - Union and Disillusion

Czwarty Mythos Pack w cyklu, zawierający VI scenariusz kampanii The Circle Undone
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Uwaga! To nie jest samodzielna gra!
Uwaga! To nie jest samodzielna gra!
Do rozgrywki wymagana jest podstawowa wersja gry: Arkham Horror: The Card Game.
Arkham Horror: The Card Game
There had been no wild legends at all since the witch trials, and even then these western woods were not feared half so much as the small island in the Miskatonic where the devil held court beside a curious stone altar. - H.P. Lovecraft, "The Colour Out of Space" Arkham Horror: The Card Game - Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle. After your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle. The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it. As you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun. How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it?
Autor:
Nate French, Matthew Newman
Wydawca:
Fantasy Flight Games
54,95

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Opis

There had been no wild legends at all since the witch trials, and even then these western woods were not feared half so much as the small island in the Miskatonic where the devil held court beside a curious stone altar.

- H.P. Lovecraft, "The Colour Out of Space"

Arkham Horror: The Card Game - Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle.

After your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle.

Nowe możliwości

The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it.

As you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun.

How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it?

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Podstawowe informacje

Zawartość pudełka:
  • 60 kart
Waga:
123 g
Kod producenta:
AHC33
Pasujące koszulki:


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