World at War - Issue #23 - Guadalcanal

    • star_border
    • star_border
    • star_border
    • star_border
    • star_border
    (0)
  • wydanie angielskie
Pacific Battles: Guadalcanal is a two-player (Japanese vs. US) operational-level game designed by Joseph Miranda. The game includes 228 die-cut counters, with the battalion as the primary maneuver unit, and also includes air units, supply markers, campaign chits, suppression chits, and deception markers. The colorful map features the island of Guadalcanal, with each hex representing approximately two miles across, and includes such prominent locations as Henderson Field and Bloody Ridge, as well as various charts and tables for easy reference during play.The rules entail a variety of standard and unique rules, features as reinforcements, suppression, logistics, reorganization, headquarters, air operations, naval bombardment, fog of war, engineer units, fortifications, amphibious movement, evacuation, as well as optional rules detailing aspects such as high ground, artillery, air superiority, close air support, capturing supply, and airborne mechanics.
Autor:
Joseph Miranda
Wydawca:
Decision Games
11500

store

Dostępna 1 sztuka w magazynie wysyłkowym

w CH Metropolia

Wysyłka w poniedziałek


Dostawa (Przesyłka kurierska UPS) już od 7 zł.
Sprawdź opcje dostawy


Pacific Battles: Guadalcanal is a two-player (Japanese vs. US) operational-level game designed by Joseph Miranda. The game includes 228 die-cut counters, with the battalion as the primary maneuver unit, and also includes air units, supply markers, campaign chits, suppression chits, and deception markers. The colorful map features the island of Guadalcanal, with each hex representing approximately two miles across, and includes such prominent locations as Henderson Field and Bloody Ridge, as well as various charts and tables for easy reference during play.

The rules entail a variety of standard and unique rules, features as reinforcements, suppression, logistics, reorganization, headquarters, air operations, naval bombardment, fog of war, engineer units, fortifications, amphibious movement, evacuation, as well as optional rules detailing aspects such as high ground, artillery, air superiority, close air support, capturing supply, and airborne mechanics.

Rozgrywka

Losowość:
Interakcja:
Złożoność:

Podstawowe informacje

Waga (kg):
0.38

Masz? Grałeś? Używałeś? Oceń World at War - Issue #23 - Guadalcanal



Pytania i odpowiedzi

Masz wątpliwości lub pytanie co do gry?

Zapytaj naszej społeczności.

Zadaj pytanie