In the three individual volumes of the Kobold Guide to Game Design series, a star-studded line-up of game designers laid out concepts, techniques, and advice for enhancing adventures and designing roleplaying games. This volume brings together those essays in one package - a total of 40 articles - featuring new pieces by popular author and designer Willie Walsh, New York Times bestselling author and game designer Michael A. Stackpole, and award-winning designer Wolfgang Baur.
Between those covers, you'll find practical, thought-provoking essays on worldbuilding, creating magic systems, conflict and compelling stories, what to expect when you work as a design professional, and much more. Concrete examples provide models to help you create well-rounded designs and exciting adventures. Your campaigns will never be the same.